Portable VAR for a top European basketball league — no broadcast truck required
We brought RRM to LKL headquarters and then straight to the court — one touchscreen, instant replay, and a federation convinced.
We brought RRM to LKL headquarters and then straight to the court — one touchscreen, instant replay, and a federation convinced.
We demonstrated RRM live at an LKL game the day after presenting it at federation headquarters — and the relationship that followed put RRM into every basketball game in Lithuania.
This was the first live demonstration of RRM to a top European basketball federation, and the proof that portable video review does not need broadcast-scale infrastructure to be federation-grade.
LKL is Lithuania's top-tier basketball league — one of the most competitive in Europe. Like every federation running live officiating, they faced a real problem: video review exists at the highest level of the sport, but the infrastructure that normally delivers it assumes a full broadcast setup, a technical crew, and a budget to match. For mid-tier leagues, that has always meant doing without.
We travelled to Vilnius to make a straightforward case: VAR does not have to be complicated. One touchscreen. Instant slow-motion replay. A workflow a referee can operate without any technical support. That was the pitch — and the next day, we proved it courtside at a live league game.
We opened with a sit-down at LKL HQ in Vilnius, walking federation leadership through RRM's core concept. The argument was simple: a referee should be able to call up any angle, in slow motion, in the time it takes to unlock a phone. No menus. No technical intermediary. One decision, one touch.
The following day, we took RRM to a live LKL game and ran the system exactly as it would operate in a real match — instant replay, multi-angle review, touchscreen control, all courtside. Federation leadership saw it working under actual game conditions, not in a controlled demo room.
VAR does not need to be complicated — one touchscreen, no more steps than a smartphone.
Kostiantyn Moseichenko — Well Run










LKL leadership received the demonstration positively — and then the relationship moved forward. Further demonstrations followed, and ultimately a full system sale. RRM went on to support all basketball games in Lithuania.
That outcome validated the core proposition behind RRM: federation-grade video review, in a system compact enough to travel in a bag and simple enough for referees to operate alone. The Vilnius visit was the opening move.
RRM (Referee Repeat Machine) is a portable video-review system built from the replay layer of APEX OS. It delivers instant slow-motion replay and multi-angle review through a single touchscreen, with no broadcast infrastructure, no technical crew on site, and no menus to navigate — just the review a referee needs, when they need it.
Yes. That is the design principle. The LKL demonstration was built around this: referees operating the system themselves, courtside, during a live game. No technician required at the table.
That is exactly where RRM was built to work. The LKL engagement was chosen specifically to prove the point — a top European league, a live match environment, no broadcast-scale setup. The system travels compactly and deploys courtside.
The demonstration opened a longer engagement with LKL. Further demonstrations followed, and ultimately a full system sale — with RRM going on to support all basketball games in Lithuania.
The service behind this case
Our video review system for sports officiating — frame-accurate, multi-angle, operated by the referee without a technician.
Tell us the setup and we will show you what RRM looks like in your environment — no broadcast infrastructure assumed.