Official broadcaster for the Klitschko Cup 2019 — 12 matches, 6 nations, live
A 4-camera multicam broadcast across two days at Hydropark Arena, Kyiv — delivered simultaneously to national TV and six countries' YouTube channels.
A 4-camera multicam broadcast across two days at Hydropark Arena, Kyiv — delivered simultaneously to national TV and six countries' YouTube channels.
We produced all 12 group-stage matches of the Klitschko Cup 2019 as official broadcaster — live, in full TV quality, to six countries at once.
Every match also became a standalone highlight package, giving the federation a complete per-game archive on top of the live output.
The Klitschko Cup is a major European minifootball preparation tournament, organised by the Minifootball Federation of Ukraine and held under the EMF Nations Games umbrella. In May 2019, six national teams — Ukraine, Switzerland, Ireland, Croatia, Romania, and England — came to Kyiv for two days of 6-a-side competition across 12 group-stage matches.
The federation needed a full live broadcast operation: TV-standard coverage of every match, a complete TV graphics package, on-air sponsorship integration, and simultaneous distribution to each participating nation's own YouTube channel as well as to the two main Ukrainian sports networks, Sport 1 and Xsport. We were appointed official broadcaster for the full tournament.
All four cameras — a centre wide, a centre close-up, a field-level close-up, and a wireless roaming Sony camera used for intros, beauty shots, and sideline coverage — were switched live in APEX OS throughout both days. Instant slow-motion replays were triggered from the same system, with no additional replay operator or desk required.
A complete broadcast graphics package ran across all 12 matches: team names, scores, timers, and on-air sponsorship assets — the same standard you'd expect on a national sports channel.
The encoded output went into RestreamME, which split the single production feed live to six national YouTube channels — one per participating country — and simultaneously to Sport 1 and Xsport on linear TV. One feed, eight destinations, no manual duplication.
After the live output, every match was cut as a standalone highlight package. The federation received a full archive of 12 per-game edits as separate deliverables alongside the broadcast itself.
One production feed. Six national YouTube channels. Two Ukrainian TV networks. All live, at the same time.
Kostiantyn Moseichenko — Well Run



The two-day broadcast reached thousands of viewers across six countries — a meaningful audience for a sport that was only beginning to build its international following at the time. Fans in Ukraine, Switzerland, Ireland, Croatia, Romania, and England could watch their national teams live, on their own national channel, without needing to find a foreign stream.
The broadcast generated income through on-air sponsorship, giving the federation a commercial return on the production. And with 12 standalone highlight packages delivered after the final whistle, the federation left with a complete per-game content archive — not just a broadcast, but a full library of the tournament.
All 12 group-stage matches of the Klitschko Cup 2019, across both days of the tournament at Hydropark Arena, Kyiv.
A single production feed was encoded and pushed into RestreamME, which distributed it live to each participating nation's YouTube channel — Ukraine, Switzerland, Ireland, Croatia, Romania, and England — and at the same time to Sport 1 and Xsport on Ukrainian linear TV. One source, eight destinations.
Yes. Every match was also cut as a standalone highlight package, giving the federation a complete archive of 12 per-game edits as separate deliverables.
Production and live switching ran in APEX OS, including instant slow-motion replay and the full TV graphics package. Distribution was handled by RestreamME. No third-party broadcast truck or external encoder was required.
The service behind this case
Federation-standard live production — multicam switching, TV graphics, and multi-platform distribution — delivered from owned infrastructure built for this exact load.
We've done it across two days, 12 matches, and six countries at once. Tell us about your event.